Chris Zuko
Technical Director at Terrible Posture Games
Hi, my name is Chris Zukowski and prefer to be called Zuko for short! I have been in the game industry since 2011 starting out as an environment artist, so most of what I do has a solid art foundation. Since then, I’ve worked on a handful of released games, side projects, game jams, tools, and scripts. Blueprint, Maya, C++, Python, rocks, pipes, landscape, mod-kits, being nerdy, and the occasional pun keeps my job fun as I do what I love every single day.
Please feel free to explore what I do and follow me on your favorite social media sites! I am most active on twitter.
WHAT AM I WORKING ON?
Recent Posts
Niagara Grid 2D feels like a superpower! Drawing Locations To a Render Target in Unreal 5.1
Hello folks, my name is Chris Zukowski and I like to be called Zuko for short. I have been working in the game industry for 11 years as an environment artist turned technical artist and currently am a technical director at Terrible Posture Games. However, in my free...
Bringing Music to the Mix Universe at Game Sound Con 2022
I had the opportunity in October to attend Game Sound Con 2022 as a speaker for Mix Universe! The talk goes over how it all started and what I plan to do in the future. I highly recommend giving it a watch as it shows a lot of the thought processes and design...
Mix Universe: Playtest Update 3
Mix Universe is still trucking along! You can check out the Mix Universe website for more details on the game! https://www.youtube.com/watch?v=eDmxAWYPh4g What's new and what is fixed? Patterns are upgraded now to allow them to chain when they aren't set to looping....